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UE Blueprint Course

UE Blueprint Course

ඔබ coding background එකක් නැතුවත්, මේ course එකෙන් Unreal Engine 5 වලින් professional-quality game mechanics design කරන්න ඉගෙනගන්න පුළුවන්. මෙය beginner to intermediate developers සඳහා perfect course එකක්.

Responsible Jithnuka Balasooriya
Last Update 08/30/2025
Completion Time 4 hours 28 minutes
Members 6
unreal blueprints UE5 Basic Intermediate
  • Section 1: Getting Started with Blueprints
    4Lessons · 12 min
  • Section 2: The Blueprint Editor Deep Dive
    3Lessons · 15 min
    • 2.1 Navigating the Blueprint Editor Viewport, Construction Script, Event Graph
    • 2.2 Understanding Key Panels Components, Details, My Blueprints
    • 2.3 Essential Toolbar Functions Compile, Save, Play & More
  • Section 3: Blueprint Fundamentals - The Building Blocks
    6Lessons · 54 min
    • 3.1 Your First Blueprint Logic Nodes, Wires, and Event Begin Play
    • 3.2 Introduction to Variables Storing Data
    • 3.3 Common Variable Types Part 1 (Boolean, Integer, Float)
    • 3.4 Common Variable Types Part 2 (String, Vector, Rotator, Transform)
    • 3.5 Getting and Setting Variable Values
    • 3.6 Understanding Blueprint Classes (Actor, Pawn, Character)
  • Section 4: Practical Blueprint Projects
    14Lessons · 3 hr 7 min
    • 4.1 Project 1 - Interactive Door Part 1
    • 4.2 Project 1 - Interactive Door Part 2
    • 4.3: Project 2 - Hat Pickup: Part 1 (Creating the Pickup & Basic Interaction)
    • 4.4: Project 2 - Hat Pickup: Part 2 (Attaching to Character with Sockets)
    • 4.5: Project 3 - Health & Damage System: Part 1 (The Damage Box)
    • 4.6: Project 3 - Health & Damage System: Part 2 (The Health Box & Timers)
    • 4.7: Project 3 - Health & Damage System: Part 3 (Creating a Health Bar UI)
    • 4.8 Project 4 - The Target Shooting: Part 1 (Creating the Physics Target)
    • 4.9 Project 4 - The Target Shooting: Part 2 (Creating & Firing a Projectile)
    • 4.10 Project 4 - The Target Shooting: Part 3 (Debugging Camera & Aiming)
    • 4.11 Project 4 - The Target Shooting: Part 4 (Adding a Score & Resetting)
    • 4.12 Project 5 - The "Fall Guys" Hit Actor: Part 1 (Setup and Movement)
    • 4.13 Project 5 - The "Fall Guys" Hit Actor: Part 2 (Hit Logic & Player Ragdoll)
    • 4.14 Project 5 - The "Fall Guys" Hit Actor: Part 3 (Resetting Character & State Management)